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Logo is a language especially designed to introduce children to programming . A device called 'turtle' is used to make programming for children very attractive. It is amazing how fast children learn to program the 'turtle' to draw all kinds of pictures on the screen, starting with simple lines and later the fanciest pictures after having been familiarized with basic programming constructs.

Logo is not a 'dumb' language however that can only be used to draw lines. It is very similiar to Scheme in its expressiveness and power and can there be used by experienced programmers as well to write complex application programs. Logo is especially suited for applications in the field of symbolic programming and artificial intelligence .

Georg P. Loczewski 2004-03-05

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